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omf2097:start2 [2023/04/24 20:26] – [Multi-player] joneirik | omf2097:start2 [2023/05/05 02:21] (current) – [Guides] joneirik | ||
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- | ===== One Must Fall 2097 ===== | + | ===== One Must Fall 2097: start2 |
[[: | [[: | ||
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Due to some structural changes, by moving the entire 2097 wiki into its own sub-wiki to make more space for possible other sub-wiki' | Due to some structural changes, by moving the entire 2097 wiki into its own sub-wiki to make more space for possible other sub-wiki' | ||
- | ==== Navigation | + | === Navigation === |
Added a system of navigation links to the top of every page to make it easier to navigate backward to the level you want. Clicking on /home/ will take you to the root page of the wiki. /omf2097/ to this start page. And sometimes /pilot/ or /har/ to go back to a previous hub page. | Added a system of navigation links to the top of every page to make it easier to navigate backward to the level you want. Clicking on /home/ will take you to the root page of the wiki. /omf2097/ to this start page. And sometimes /pilot/ or /har/ to go back to a previous hub page. | ||
- | ==== WIP-Structure | + | === WIP-Structure === |
< | < | ||
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* [[controls]] | * [[controls]] | ||
* [[system]] (Insanious basic GUI/ | * [[system]] (Insanious basic GUI/ | ||
+ | * [[starter]] - WIP starter guide | ||
---- | ---- | ||
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This is a catch-all for info that mostly resolved around the setting, background world, or the " | This is a catch-all for info that mostly resolved around the setting, background world, or the " | ||
- | ==== Story ==== | + | === Story === |
The two bits of background story we get from the manual, to setup the general world/ | The two bits of background story we get from the manual, to setup the general world/ | ||
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* [[tournament_story]] | * [[tournament_story]] | ||
- | ---- | + | === Pilots === |
- | ==== Pilots | + | |
The pilots are the main actors and one of the primary perspectives we have into the setting. They also affect gameplay through their stats, but I felt they belonged more in this section since they' | The pilots are the main actors and one of the primary perspectives we have into the setting. They also affect gameplay through their stats, but I felt they belonged more in this section since they' | ||
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/ [[kreissack]] | / [[kreissack]] | ||
- | ---- | + | === Misc === |
- | ==== Misc ==== | + | |
Various other topics that feels more at home here than anywhere else. | Various other topics that feels more at home here than anywhere else. | ||
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This section should have more in-depth info than the beginner area. Aimed more at intermediate players seeking more information. Should target information a player would look for after completing 1player/ | This section should have more in-depth info than the beginner area. Aimed more at intermediate players seeking more information. Should target information a player would look for after completing 1player/ | ||
- | ==== Game Modes ==== | + | === Game Modes === |
The game has three different game modes: | The game has three different game modes: | ||
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* [[characters]] - Tournament mode character portrait dump (for now) FIXME | * [[characters]] - Tournament mode character portrait dump (for now) FIXME | ||
- | ---- | + | === HAR === |
- | + | ||
- | ==== HAR ==== | + | |
Human Assisted Robot, shortened to HAR, or just generally called " | Human Assisted Robot, shortened to HAR, or just generally called " | ||
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- [[shredder]] | - [[shredder]] | ||
- [[thorn]] | - [[thorn]] | ||
- | |||
[[chronos_frames]] | [[chronos_frames]] | ||
- [[electra_frames]] | - [[electra_frames]] | ||
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- [[thorn_frames]] | - [[thorn_frames]] | ||
- | ---- | + | === Gameplay === |
- | + | ||
- | ==== Gameplay | + | |
>WIP | >WIP | ||
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* options what they do and what to use/ | * options what they do and what to use/ | ||
- | ---- | + | === Div === |
- | + | ||
- | ==== Div ==== | + | |
Things that I don't know where else to place. | Things that I don't know where else to place. | ||
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This section is about the more technical knowledge, how things works in details in the background, various data directly from the files, and generally complex things that most average players have little to no use for. | This section is about the more technical knowledge, how things works in details in the background, various data directly from the files, and generally complex things that most average players have little to no use for. | ||
- | ==== HAR Advanced | + | === HAR Advanced === |
This is probably going to be the most interesting section, as it will focus on all the most gritty details of the bots. | This is probably going to be the most interesting section, as it will focus on all the most gritty details of the bots. | ||
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* har (combo links, dmg, points, frame data, other unique quirks, etc) | * har (combo links, dmg, points, frame data, other unique quirks, etc) | ||
- | ---- | + | === Game Mechanics === |
- | ==== Game Mechanics | + | |
Other mechanics like: | Other mechanics like: | ||
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* [[stats]] - FIXME | * [[stats]] - FIXME | ||
- | ---- | + | === Data === |
- | ==== Data ==== | + | |
Specifically information stripped from the game-files, or the game files themselves. | Specifically information stripped from the game-files, or the game files themselves. | ||
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> This section is likely going to turn into a whole bunch of references to OpenOMF. | > This section is likely going to turn into a whole bunch of references to OpenOMF. | ||
+ | |||
+ | < | ||
---- | ---- | ||
===== Multi-player ===== | ===== Multi-player ===== | ||
- | Game came with some very basic multiplayer options, | + | Game came with some very basic multiplayer options: IPX, BBS, Modem, Serial Link. By modern terms this would be considered lacking, but at the time it was released |
- | > Collapse most of this into sub pages | + | In order to play the game online |
- | + | ||
- | ==== Traditional ==== | + | |
- | + | ||
- | The game can play multiplayer over: | + | |
- | + | ||
- | * IPX | + | |
- | * Serial Link | + | |
- | * Modem | + | |
- | * BBS | + | |
- | + | ||
- | In general terms, none of these are in active use any longer. | + | |
- | + | ||
- | ---- | + | |
- | ==== Parsec ==== | + | |
- | + | ||
- | Parsec is a video streaming program, that can be used to play games over internet, by allowing the watching player access to gamepads or keyboard. Generally the best way to play OMF2097 online. | + | |
* [[online_parsec]] | * [[online_parsec]] | ||
- | |||
- | ---- | ||
- | ==== IPX-Tunnel ==== | ||
- | |||
- | DOSBox have a built in IPX-tunnel software, allowing players to emulate an IPX (LAN) connection over internet/ | ||
- | |||
- | The problems with IPX-Tunnel is that IPX was designed around a LAN with negligible latency, the TCP-IP will try to compensate for this and request resending packages if lost, but the games network-code have no way to deal with lost/slow packages, so the game just slows/ | ||
- | |||
- | All that might sound a bit technical, the short version is that playing OMF2097 over IPX-tunnel is VERY slow, even with good connections you can expect it to run slower than the slowest speed setting in the game. But it will never skip a frame or rewind a move. | ||
- | |||
* [[online_dosbox]] | * [[online_dosbox]] | ||
---- | ---- | ||
- | ==== WAR is WAR ==== | + | === WAR is WAR === |
Couple of guys over at Fraud Krew has started hosting a monthly OMF2097 tournament using Parsec. | Couple of guys over at Fraud Krew has started hosting a monthly OMF2097 tournament using Parsec. | ||
- | < | + | < |
- | WIP, more info, links, and check with Dank about things. | + | |
- | </ | + | |
---- | ---- |