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omf2097:beginner [2022/09/17 13:48] – created aokmaniac13omf2097:beginner [2022/09/17 14:00] (current) – [Rehit Mode] aokmaniac13
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 6. Your current score. 6. Your current score.
 +
 + ===== Stun =====
 +Links: [[robyrt_faq#iia_features|Robyrt's FAQ]]
 +
 +The stun bar will deplete when you get hit and recover over time while you aren't getting hit.  If it empties completely you will be stunned and not be able to move until you recover.
  
  ===== Hyper Mode =====  ===== Hyper Mode =====
 +Links: [[robyrt_faq#iia_features|Robyrt's FAQ]]
  
 By default, the vast majority of special moves can only be performed on the ground.  When hyper mode is enabled, this changes, see the individual HAR pages for details.  This setting is very popular and is usually enabled by players. By default, the vast majority of special moves can only be performed on the ground.  When hyper mode is enabled, this changes, see the individual HAR pages for details.  This setting is very popular and is usually enabled by players.
  
  ===== Rehit Mode =====  ===== Rehit Mode =====
-Links: [[misc#advanced_options|Advanced Options]]+Links: [[robyrt_faq#iia_features|Robyrt's FAQ]] [[misc#advanced_options|Advanced Options]]
  
 By default, your combo ends after any air hit and subsequent attacks will whiff until the opponent recovers again.  When rehit mode is enabled, juggles are allowed but with certain rules.  This setting is also very popular and usually enabled by players. By default, your combo ends after any air hit and subsequent attacks will whiff until the opponent recovers again.  When rehit mode is enabled, juggles are allowed but with certain rules.  This setting is also very popular and usually enabled by players.
omf2097/beginner.1663444083.txt.gz · Last modified: 2022/09/17 13:48 by aokmaniac13