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omf2097:score

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Score system in OMF2097

Points and Score

Points and Score works as the same thing in the game. The points you earn doubles as the high score in 1player and the credits in Tournament Mode. I will just refer to all of it as “score”, and describe how it works in simple terms.

Combat Score

This is the score you gain while in combat. Hitting with attacks, making combos, and using special attacks. Arguably also not taking damage, though I'm detailing that in the post score instead.

  • Consecutive Hits (1+)
  • Combo Hits (2+)
  • Special Moves

So the optimal way to get higher score is to make a lot of low damage combo attacks, with many specials. Electra is probably the best at this, with a pilot like Crystal.

Post Combat Score

These are the points you gain after the combat is done, notably the remaining health percentage as points. But also some situational and optional ones like perfect and scrap.

  • Health (%)
  • Perfect
  • Scrap
  • Destruction

Once the fight is over and you have won, you gain the percentage of your health remaining as obnus points. This uses the difficulty setting for amount of points (400 at Ultimate or Heavy Metal) and divides it on how many percent you got left.

If you have a perfect match and take no damage, you get the full 100% of your health (400) and a perfect bonus in addition to this, which is again the difficulty number, so 400.

If you do a Scrap you gain half the difficulty, 200. And if you do a destruction you gain another half the difficulty, so another 200 for a total of 400.

If you are going to maximize points, you must play a perfect game, and do scrap + destruction.

Misc Score

There are a couple of extra things to take into consideration depending on the game mode or settings.

Best 2 out of 3

Since you get “Combat Score” for everything you do, it means you gain more points for winning 2 and losing 1, than you do for winning 2 and losing 0. The optimal play here is to beat the opponent down to 1% like, and then let him win. Then beat him perfectly two times in a row. The same applies for “Best 3 of 5” or higher numbers etc, lose as many rounds as you can while racking up points, then perfectly dominate them in the rest.

Fire & Ice

These hidden characters in 1player mode can only be accessed on the Fire Pit arena, by using a Scrap/Destruction + Fire&Ice move. So if you want to maximize score in 1player highscore, you want these two. Especially since they give crazy much points, to the degree that you won't get a decent high score without them.

If you perfect against every normal enemy except fire (and don't play ice), you will get less points than another player not perfecting against any of the normal enemies, but perfects Fire (and doesn't play ice). And Ice gives even more points.

BUG: If playing on 2of3 or higher, there is a way to fight Fire multiple times until you defeat him, this means you can get some insanely high highscores, and completely negates highscores in this mode.

Tournament Mode: Repairs

In tournament mode you got to repair in-between matches, so unless you perfect the enemy, you're subtracted some score after each match. Primary a problem if you lose.

Tournament Mode: Unranked Challenger

These always have a much higher base value, thus you gain a lot more score from beating them, or even doing combos etc.

omf2097/score.1461454037.txt.gz · Last modified: 2016/04/23 17:27 by 127.0.0.1